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Integrate OKX wallet into game engine
The LYNC - OKX wallet SDK allows game developers to integrate OKX Wallet into their games quickly, and set up OKX Chain inside the game in less than 30 seconds. This SDK allows game developers to monitor gamers’ data via the LYNC analytics system and update the SDK without leaving the game engine.
Assets -> Import Package -> Custom Package
Once the OKX Wallet SDK package has finished importing into your Unity project, you can begin integrating it into your game. To do this, open the ConnectWallet scene provided by the LYNC-OKX SDK. Path : Assets ->LYNC-OKX-SDK -> Scenes
Assets ->LYNC-OKX-SDK -> Scenes
After opening ConnectWallet scene, Go to Interface. In the "Inspector" window, go to the API key & Enter the API key.
Enter the API key
To choose the blockchain network, simply go to the CurrentChain drop-down menu and pick the network of your preference to deploy your game on.
Interface -> CurrentChain -> Choose Your Chain
To deploy your Unity project, it's necessary to set up the Player Settings in Unity. Follow these steps to select the LYNC WebGL template.
File -> Build Settings
In the "Build Settings" window, place ConnectWallet and FetchWallet at the top of this section.
Add ConnectWallet & FetchWallet Scene to the top of Scenes in Build
Go to "Player Settings" and navigate to "Resolution and Presentation". Select LYNC - Template in WebGL Template
Player Settings -> Resolution and Presentation -> Select LYNC - Template
After completing all the necessary steps and configuring the Player Settings with the LYNC WebGL template, you can now build and run your game.
- To do this, go to "File" on the top menu bar in the Unity editor and select "Build and Run."
Build and Run
Congratulations, you have successfully integrated the OKX wallet with your favourite blockchain network using LYNC SDK.
NOTE: If you wish to use wallet address inside game after user's wallet is connected, use: